

Never has so much interface complexity concealed so little interactivity. (Suddenly remembering he’s the only adult in the entire room, he addresses Seymour.) You killed him. (Still shouting in his shrill little voice.) We saw Jyscal’s sphere! Auron: (She sees her friends have followed her and makes another one of her RIDICULOUS LITTLE GASPING NOISES.) But why? Tidus:

(Still shouting for some reason.) YUNA! Yuna: After several seconds of staring where you start to wonder if your Playstation maybe locked up, the door to the inner chamber RUMBLES open and Yuna steps out.) Tidus: Tidus spends several long seconds saying NOTHING about Seymour killing Jyscal, the imagined danger to Yuna, or Seymour’s ghastly haircut.

They find Seymour and his stupid haircut standing watch by the ornate door to the inner chamber, along with a couple of dorky-looking goons. Tidus, Lulu, Wakka, Kimahri, Auron and Rikku enter. We see a large chamber that seems to be made entirely of teal(!?) stone. Here is how he chooses to do that, which is verbatim from the game: But for whatever reason, brave clueless Tidus shoves to the front of the group and appoints himself spokesman. Maybe Lulu should say something, or (better yet) Auron. You would think that someone responsible and level-headed would open up the conversation. When the party arrives, Yuna is in the chamber of the Fayth and Seymour and his goons are waiting outside. I mean, she’s still in danger because completing her pilgrimage will kill her, but Seymour isn’t planning to kill her before that. Yuna isn’t in any danger from Seymour, because Seymour needs her alive for his plan to work. So it’s somewhat ironic that when our heroes bring him to justice, it’s for a crime he wasn’t going to commit. Seymour is guilty of killing a Maester, wanting to destroy the world, and That Haircut, all of which are crimes that should be punished by death. How does he sleep with those branches of hair in the way?
